ZNB anthologies – an excellent opportunity for first publication

As regular readers will know, I’m a great fan of ZNB’s anthologies, both as a writer who regularly contributes and also as a reader. The themes are always intriguing, drawing out entertaining stories, while the rigorous editing ensures a high standard indeed.

Add to that, ZNB always hold open submission slots for debut writers. They hold these stories to the same high standard and that means this is a publishing credit well worth having. So I invited Joshua Palmatier to share a few thoughts for the benefit of those looking to place a story with one of this year’s proposed publications.

Zombies Need Brains’ latest Kickstarter started up on August 7th and, with the possibility of an open call for submissions if we fund, I thought that I’d spend some time talking about how you can better your chances of getting from the ZNB slush pile into one of our anthologies.  The competition is pretty steep and only getting worse with each Kickstarter.  (Last year, PORTALS had 550 submissions alone and we ended up taking seven; we had a lot of anchor authors for that one, though.)  I’ve talked before about how to brainstorm your way to an idea that isn’t standard, but also isn’t so far out there it’s off theme.  So let’s suppose you already have an idea of what you want to write.  A core concept.

As you can guess, that’s not enough.  We get a ton of stories submitted where, when I’ve finished reading the story (and I usually read all of the stories all of the way through, just in case), I end up saying, “OK, that was a cool concept, but there isn’t a story here.”  In essence, the author wrote out their idea, but they haven’t yet taken the time to develop a story around that idea.  And that’s key.  It’s extremely rare for ZNB to accept a submission based on idea alone.  This is why we rarely accept stories less than 2500 words or flash fiction–it’s not that the writing isn’t good, it’s that it’s difficult to get across a completely developed story in that short a timespan.  It’s possible (I think we’ve accepted one or two in our past anthologies), but it’s rare.

The biggest element missing from the “only an idea” story is a character arc.  Don’t get me wrong, there’s usually a character in the story, but the character is only there in service to the idea.  The story needs to be turned around.  The idea should be in service to the character, causing the character to change in some way throughout the course of the story.  That’s what’s typically missing in the stories that I read from the slush.  I want to be drawn into the characters and change along with them.  So the character needs to be interesting, sympathetic, and above all engaging.  

After capturing my attention, you need to hold it, so the pace needs to be fast.  Remember, this is a short story.  Each word needs to matter, so keep things tight and focused.  Don’t let yourself wander into subplots and secondary threads or secondary characters, as you would with a novel.  Keep yourself on track with the main idea.  You can always expand the story later on into something larger if you want, but for now, focus.  If you’ve already written the story, then during revisions you need to look at the main idea and cut everything else out.  Narrow the story down to whatever is needed for the idea and the character arc.  Everything else must go.  Tighten, tighten, tighten.

Along the way, make sure that the character arc you’ve developed actually relies on the story concept.  They can’t be two separate threads that you just happen to have woven into one story.  If you remove the cool idea from the story, does the character arc still hold up?  If the answer is yes, then you haven’t really found the story behind that idea.  The character arc should collapse when the cool idea is removed, making the story impossible.  The character’s change during the course of the story should come about BECAUSE of the cool concept.

So, when thinking about submitting a story to ZNB’s slush pile, start with a cool concept.  Build an engaging character arc around that concept.  Mesh the two together.  Tighten the prose.  Let it sit for a few weeks, then go through and tighten it again.  Because that’s what we’re looking for:  a tight, focused story where a cool concept and interesting character arc merge into a stunning work.
Now, take these words to heart, sit down, and write that story.  Good luck!


This post is brought to you by the Zombies Need Brains Kickstarter currently going on at tinyurl.com/ZNBApocalypse. Swing on by and check out the details for the three new anthologies we’re hoping to fund, including APOCALYPTIC, GALACTIC STEW, and MY BATTERY IS LOW AND IT IS GETTING DARK. Pick a reward level that suits you and back our project! We can’t do an open call for submissions unless we get funded. And once we are funded, sit down and brainstorm a cool idea, write it up, and send it in!


JOSHUA PALMATIER is a fantasy author with a PhD in mathematics. He currently teaches at SUNY Oneonta in upstate New York, while writing in his “spare” time, editing anthologies, and running the anthology-producing small press Zombies Need Brains LLC. His most recent fantasy novel, Reaping the Aurora, concludes the fantasy series begun in Shattering the Ley and Threading the Needle, although you can also find his “Throne of Amenkor” series and the “Well of Sorrows” series still on the shelves. He is currently hard at work writing his next novel and designing the kickstarter for the next Zombies Need Brains anthology project. You can find out more at www.joshuapalmatier.com or at the small press’ site www.zombiesneedbrains.com. Or follow him on Twitter as @bentateauthor or @ZNBLLC.

Author: Juliet

Juliet E McKenna is a British fantasy author living in the Cotswolds, UK. Loving history, myth and other worlds since she first learned to read, she has written fifteen epic fantasy novels so far. Her debut, The Thief’s Gamble, began The Tales of Einarinn in 1999, followed by The Aldabreshin Compass sequence, The Chronicles of the Lescari Revolution, and The Hadrumal Crisis trilogy. The Green Man’s Heir was her first modern fantasy inspired by British folklore in 2018, and The Green Man’s Quarry in 2023 is the sixth title in this ongoing series. Her 2023 novel The Cleaving is a female-centred retelling of the story of King Arthur, while her shorter stories include forays into dark fantasy, steampunk and science fiction. She promotes SF&Fantasy by reviewing, by blogging on book trade issues, attending conventions and teaching creative writing. She has served as a judge for major genre awards. As J M Alvey, she has written historical murder mysteries set in ancient Greece.

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